HUD/UI
I'd like to see UI being reduced and HUD being minimized and changed in general.
I think that the Health bar should be removed and your health being shown by your screen (the more hurt, the more blood, red and shaky your screen will be),
ammo should only be shown when checking ammo and at that, it shouldn't show the ammo on the bottom right (because that's an annoying place to look at) but be shown on the mag (like in Ready or Not or Ground Branch).
Also either decide if you want to show how much ammo all mags have (Ready or Not) or only the mag you are checking on (Ground Branch).
Objectives should be shown when holding or clicking a specific keybind.
Tips should be minimized or an optional setting.
Comments: 3
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11 Jan, '23
LI feel like player health being visible via a smartwatch on the character's inner wrist would be much more immersive.
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14 Jan, '23
Gargoyle Sex (@ Steam Community)Like what the user named "L" said or something like a Titanfall 1 esc Hud that shakes when you move around are take damage, symbolizing it's being projected by your character's helmet. That would be cool as hell.
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14 Apr, '23
younHaving health bars removed might make coop more difficult (although players can tell each other their health) but reducing it to red screen + screen shake is, in my opinion, a really bad way to display health, as it takes up a lot of screen space and can make the game a lot less enjoyable since you either have to play with your screen obscured and moving which makes it much harder to aim. This would make it much worse for people who tend to take damage often since they'd have an even harder time seeing and shooting enemies than they would at full health, which would increase the difficulty in a very punishing way/