Reward Exploration
While there is a variety of rewards for exploration is the campaign (locker codes, fuse boxes etc) It would be cool if among all of the shelves, storage, computers and desks, there might be more items, healing, ammo, lore, literally anything you could add/
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17 Jan, '23
MuttI think something to pair with this would be the "Sci-Fi-esque Weapons" idea. One site might house a few different MTF units, each one using more varied and more niche equipment than the last. Here we could see the fruits in really sniffing around the different missions and halls, tripping over a discarded keycard or computer password to unlock everything from:
- A medical station's first aid cabinet, replenish health and first aid supplies. Could have something to revive the buddy you just "accidentally" shot in the face.
- A guard station's locked up equipment cabinet, replenish grenades/ammo. Could be missed entirely otherwise, making the next fight a little rough.
- Door to an experimental weapons R&D lab. Unlock exotic/rare firearms for future use (ASH-12, .50 Beowulf AR-15 for those bigger SCP threats).
- Hidden L O R E. Be it a preview of something up ahead, Random Documents and Audio Logs (https://youtu.be/KL1FErzQWI8)
- Easter Eggs