More SCP/horror encounters in the campaign
throughout the campaign, you fight in an SCP facility that would have SCP so technically you would find SCP's that broke out but in the campaign
Comments: 26
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08 Nov, '22
Huntermore horror is good but I'd hate to go to far and the game becoming like all the other SCP games
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05 Jan, '23
ColorfulToast56at least put a ratio of SCP spawn to be more than guard AI for it seem like an equal amount of both spawning, get more SCP to get the players fear and attention to their surroundings.
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05 Jan, '23
XornHorror environments with more creepy enemies would be good. New enemy types aren't introduced or utilized in a very meaningful way.
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07 Jan, '23
Pistol BobcatI know that more SCPs are on the way, and I hope they are a mix of puzzle solving with minimal combat to take attention away from the bigger problem being faced. Say another 173-B encounter with zombies that can take attention away from 173-B.
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08 Jan, '23
JaceketOne thing to add replayability would to "randomize" which SCPs would be present on each run of the campaign.
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12 Jan, '23
Walter MelonJust don't go all in on the horror SCPs and have it be like every other scp game. Bring in some some of the SCP that could interesting puzzles or random interactions. You could do something really cool with SCP-085 where you have to draw stuff or write things down and Cassy would give instructions/hints/help to something in the mission. Or silly crap like opening a door and finding SCP-527 and he's just like "Oh hey. Lotta noise out there. Could you keep it down? Trying to watch my shows." While he's watching some random TV show.
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12 Jan, '23
Walter MelonWhat about finding SCP-014 and having an objective suddenly added to make sure that the super important fork make it to extraction? I could come up with silly SCP game ideas all day.
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14 Jan, '23
Lotnik_0510I would like to see some easter eggs related to other SCPs. In game I would love to see 939s. Hearing stolen voices by it and trying to fool player.
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24 Jan, '23
kemonYou could have different campaigns with their own pacing and theme. Like Area 12 for zombie breakout supression, then another area for a more of a "traditional" SCP experience with puzzles, and so on.
I'd love to see something like a "Cleanup Crew" mode, similar to Metro: Last Light's "Kshatriya" DLC
"Kshatriya was praised for its large open map and unique gameplay, where a Ranger is tasked with seeking supplies from the Great Library" - screenrant.com
Basically, you spawn in a base with basic stuff, and go out (that is also really cool, cause it's all in a physical world where you move around, and you have to wait for the gates to open and close to leave or enter) to kill mutants, set up traps, and pick up artifacts and equipment, all of which rewards you with currency to buy better gear in the base.
So in 5K you'd be leaving the base to clean up after the Area 12 mission. A seemingly peaceful area, with trees and such, and a burnt hole in the surface where Area 12 was. -
04 Jul, '23
GuySCP-939. Make it have preset voicelines but capable of replicating proximity voice if possible, would be neat. You guys did an awesome job with 173, hoping to see some more like that.
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05 Jul, '23
彪马野狼我是一名来自中国的玩家,希望后续能完善中文的语言汉化,而且期待更多像12这种地图可以为玩家选择,如果允许的话希望地图中的武器更改为只能拿一次,可以增在游戏中的危机感可以更改好体现恐怖氛围,还有游戏的优化方面在地图中的一些地方出现了严重掉FPS现象,对于现在的游戏版本本人体验后评分的话是8满分是10.
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05 Jul, '23
ShphrdYes and! More creepy scenarios would be great but also more bizarre ones. I'd love some rooms that rearrange themselves, doorways looping back into hallways at different spots. Maybe replicating a teammate so you think you are following a squad member but then they vanish or change into something. The mental aspects of this could be explored a lot! Think more eternal darkness than just horror.
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06 Jul, '23
Spectralthe main question i have with the area-12 mission is will it have more scps from the area 12 lore within the scp fandom
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09 Jul, '23
FistWizardI would like to see more hostile SCPs (I love the puzzle mechanics they add since we can't outright kill many of them), but I also would love to see:
- Benign but buffing/debuffing SCPs that do not actively kill the players but interact with them in some capacity, giving us side effects to deal with and potentially find solutions/cures for.
- Neutral or support SCPs that can help the players through a raid, like using SCP-131 to help contain SCP-173.
- More dense spawning of SCPs for higher player counts, with specific SCP spawns based on player count to augment the experience for smaller and larger groups with interesting challenges for the unqiue party sizes to deal with. -
12 Jul, '23
LaniAdding more SCPs would be fun like the Bouncy ball or the pills that heal any disease (But instead they heal you to full)
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12 Jul, '23
Abigorsuggestions for scp's. SCP-1048 The Build the bear and all its variations , SCP-096 Shy guy, SCP 131 The Eyepods , SCP 5031 The Alien Cook, SCP-049 The Doctor and scp-049-A (zombies), SCP-1471 MAL0, SCP - 087 the endless staircase, and last but not least SCP-682 The undying croc. these i think would be wild to add on top of the storyline given i feel like these in general with be humorous , awesome , and amazing to see in this game given the mechanics. kind of upvoted this since it aligns with what should be expected in the games much as i love shooting SCP foundation staff its pretty much lack luster when its a wash n repeat.
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13 Jul, '23
Joseph ProteauI'd definitely like to see more SCP inclusions some more like "boss battles" something that has to be dealt with together, or something like nemesis from resident evil maybe use the plague doctor something that comes and goes periodically through missions.
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12 Aug, '23
RoosterThis goes against all PC gaming ideas, bu, more ability to use a controller. There are quite a few of us who enjoy using a controller more than a keyboard and there are also people out there that physically cannot use a keyboard...and of course a VR version would be outstanding.
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20 Aug, '25
XGame better option for dual sense controller pleas I use DSX for the moment but its not that good I think it could be better and am not used to play with keyboard but i can but I want to play with my ps 5 dual sense assistive touch and mor option with the DSX option with combination of keyboard and controller it would be of the hook for real I'm just saying its ok with keyboard alone but with Bothe its just mor options you can do its just a fact you got a .mois on the controller and you got so Manny more options you can add to it the combination of both will make it very interesting + you got a toolkit for gaming in a small factor with DSX and your keyboard together is just a hole new way of playing games I encourage you to test it out if you are good at multi tasking its fun and you can add so Manny options very easy and simple if you a tinkerer as my self and you can add some vibration and sound aspects in différend ways that will come from dirent directions very immersive indeed. X
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02 Oct, '25
PolioI'd like to see a class D with SCP 035 on its face. And in my opinion, adding SCP 049, for example, which would turn corpses into zombies, would also be a great idea.
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27 Dec, '25
Gamma Commanderif they would added the SCP-939, SCP-049 and SCP-008 and other chemical, radiological, biological anomalies because its fits the plot but SCP's like 106 and 096 whould be super annoying because finaly 096 is instant kill (goggles with scrable system don't work finaly plus where UIU whould get this technology that acording to logs etc. don't even work) and 106 is self explanation... who finaly want to get inside pocket demension and have about 18% for escape